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Teaching¶

Design, for me, is to be intentional - to bring your intelligence to bear down on something. Teaching design, then, is to teach intentionality - to question the why, to figure the how, to percieve the who. To follow your curiosity, and allow it to lead you places. To play, and in playing, discover. To make, and in the making, understand.

Over the years, I have taught this through many aspects of design.

Here are some of my students’ works.

Here are some of the resource pages and fun stuff I have created to send to my students


Beyond the content and approaches I teach in the classroom, I am actively involved in curriculum development, collaborative programs, library development, staff training, and projects.

As a maker and builder, I have usually been in charge of the labs/workshops/studios that deal with

  • Digital Fabrication
  • Electronics
  • Woodworking and Materials

My teaching practice usually covers a large subset of the following :

Product/Industrial Design :

  • Simple Product Design
  • Lighting Design
  • Interaction Design
  • Furniture Design
  • Packaging Design
  • Product Semantics
  • Product Interactions and Tangible Interfaces
  • Manufacturing
  • CAD

Creative Technology and New Media :

  • Creative coding and p5.js
  • Physical Computing and Interactive Electronics
  • Data Visualisation
  • Emergent Technology and AI
  • IOT and Service Design

Materials and Digital Fabrication :

  • Paper and Sheet materials
  • Wood
  • Molding and Casting
  • Clay
  • Biomaterials

  • Lasercutting

  • 3D Printing and Scanning
  • CNC machining

Approaches to Design :

  • Biomimicry
  • Design Fiction
  • Object history
  • Multisensorial Design

Foundations and Fundamentals :

  • Design thinking
  • Design Appreciation
  • Form Studies
  • Modelmaking and Prototyping